A couple of hours ago I received an email from google that informed me that I am not one of the winner of Android Developer Challenge. To tell you the truth I was not dissapointed. I did not put a lot of hours behind my application, it did not exploit a lot of the platform features and more importantly, it was unoriginal. I am sure that Google's intent behind Android Developer Challenge is to promote original applications, that showcase their platforms strengths. MonolithAndroid (my app) on the contrary only shows OpenGL/ES and touch screen functionality.
To sum up (monolithandroid versus the winning apps):
So from the above, it is easy to see why my poor tiny app did not win ADC, and why I am not whining about it. The question is, can this meek app be transformed into a winner? I don't know, but I will do my best to make it better. And since it is open source, you can take a shot at it!
On Monday we will probably have more information about the winning applications, and see how good they are. Until then, congratulations to the winners (for winning!) and the loosers (for trying). Cheers, guys.
- ▼ May (5)